From 6d497fdc02b7b838ea6826e858a4d5e79a79e5fc Mon Sep 17 00:00:00 2001 From: Wiktor Zykubek Date: Wed, 27 May 2020 12:54:18 +0200 Subject: [PATCH] Modify picom config MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Thanks Cherrry9. 😃 --- .config/picom/picom.conf | 296 +++++++++------------------------------ 1 file changed, 63 insertions(+), 233 deletions(-) diff --git a/.config/picom/picom.conf b/.config/picom/picom.conf index af349c2..499f0c1 100644 --- a/.config/picom/picom.conf +++ b/.config/picom/picom.conf @@ -1,233 +1,63 @@ -# _ -# _ __ (_) ___ ___ _ __ ___ -# | '_ \| |/ __/ _ \| '_ ` _ \ -# | |_) | | (_| (_) | | | | | | -# | .__/|_|\___\___/|_| |_| |_| -# |_| - -#~~~~~~~~~ -# Backend -#~~~~~~~~~ - -backend = "glx"; -glx-no-stencil = true; - -glx-copy-from-front = false; - -# GLX backend: Use MESA_copy_sub_buffer to do partial screen update. -# My tests on nouveau shows a 200% performance boost when only 1/4 of the screen is updated. -# May break VSync and is not available on some drivers. -# Overrides --glx-copy-from-front. -# glx-use-copysubbuffermesa = true; - -# GLX backend: Avoid rebinding pixmap on window damage. -# Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe). -# Recommended if it works. -# glx-no-rebind-pixmap = true; - -# GLX backend: GLX buffer swap method we assume. -# Could be undefined (0), copy (1), exchange (2), 3-6, or buffer-age (-1). -# undefined is the slowest and the safest, and the default value. -# copy is fastest, but may fail on some drivers, -# 2-6 are gradually slower but safer (6 is still faster than 0). -# Usually, double buffer means 2, triple buffer means 3. -# buffer-age means auto-detect using GLX_EXT_buffer_age, supported by some drivers. -# Useless with --glx-use-copysubbuffermesa. -# Partially breaks --resize-damage. -# Defaults to undefined. -#glx-swap-method = "undefined"; - -################################# -# -# Shadows -# -################################# - -# Enabled client-side shadows on windows. -shadow = true; -# The blur radius for shadows. (default 12) -shadow-radius = 10; -# The left offset for shadows. (default -15) -shadow-offset-x = -10; -# The top offset for shadows. (default -15) -shadow-offset-y = -10; -# The translucency for shadows. (default .75) -shadow-opacity = 0.7; - -# Set if you want different colour shadows -# shadow-red = 0.0; -# shadow-green = 0.0; -# shadow-blue = 0.0; - -# The shadow exclude options are helpful if you have shadows enabled. Due to the way picom draws its shadows, certain applications will have visual glitches -# (most applications are fine, only apps that do weird things with xshapes or argb are affected). -# This list includes all the affected apps I found in my testing. The "! name~=''" part excludes shadows on any "Unknown" windows, this prevents a visual glitch with the XFWM alt tab switcher. -shadow-exclude = [ - "! name~=''", - "name = 'Notification'", - "name = 'Plank'", - "name = 'Docky'", - "name = 'Kupfer'", - "name = 'xfce4-notifyd'", - "name *= 'VLC'", - "name *= 'compton'", - "name *= 'picom'", - "name *= 'Chromium'", - "name *= 'Chrome'", - "class_g = 'Firefox' && argb", - "class_g = 'Conky'", - "class_g = 'Kupfer'", - "class_g = 'Synapse'", - "class_g ?= 'Notify-osd'", - "class_g ?= 'Cairo-dock'", - "class_g ?= 'Xfce4-notifyd'", - "class_g ?= 'Xfce4-power-manager'", - "_GTK_FRAME_EXTENTS@:c", - "_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'" -]; -# Avoid drawing shadow on all shaped windows (see also: --detect-rounded-corners) -shadow-ignore-shaped = false; - -################################# -# -# Opacity -# -################################# - -inactive-opacity = 1; -active-opacity = 1; -frame-opacity = 0; -inactive-opacity-override = false; - -opacity-rule = [ - "95:class_g = 'St'", - "95:class_g = 'Rofi'" -]; - -# Dim inactive windows. (0.0 - 1.0) -inactive-dim = 0.2; - -inactive-dim-exclude = [ - "class_g = 'slop'", - "class_g = 'maim'" -] -# Do not let dimness adjust based on window opacity. -inactive-dim-fixed = true; - -focus-exclude = [ - "class_g *?= 'dmenu'", - "class_g *?= 'rofi'" -]; -# Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred. -blur-background = false; -blur-kern = "7x7box" -# Blur background of opaque windows with transparent frames as well. -# blur-background-frame = true; -# Do not let blur radius adjust based on window opacity. -blur-background-fixed = false; -blur-background-exclude = [ - "class_g = 'slop'", - "window_type = 'desktop'" -]; - -################################# -# -# Fading -# -################################# - -# Fade windows during opacity changes. -fading = false; -# The time between steps in a fade in milliseconds. (default 10). -fade-delta = 6; -# Opacity change between steps while fading in. (default 0.028). -fade-in-step = 0.03; -# Opacity change between steps while fading out. (default 0.03). -fade-out-step = 0.03; -# Fade windows in/out when opening/closing -# no-fading-openclose = true; - -# Specify a list of conditions of windows that should not be faded. -fade-exclude = [ ]; - -################################# -# -# Other -# -################################# - -# Try to detect WM windows and mark them as active. -mark-wmwin-focused = false; -# Mark all non-WM but override-redirect windows active (e.g. menus). -mark-ovredir-focused = false; -# Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused instead of using FocusIn/Out events. -# Usually more reliable but depends on a EWMH-compliant WM. -use-ewmh-active-win = true; -# Detect rounded corners and treat them as rectangular when --shadow-ignore-shaped is on. -detect-rounded-corners = true; - -# Detect _NET_WM_OPACITY on client windows, useful for window managers not passing _NET_WM_OPACITY of client windows to frame windows. -# This prevents opacity being ignored for some apps. -# For example without this enabled my xfce4-notifyd is 100% opacity no matter what. -detect-client-opacity = true; - -# Specify refresh rate of the screen. -# If not specified or 0, picom will try detecting this with X RandR extension. -refresh-rate = 0; - -# Vertical synchronization: match the refresh rate of the monitor -vsync = true; -use-damage = false; - -# Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing. -# Reported to have no effect, though. -dbe = false; - -# Limit picom to repaint at most once every 1 / refresh_rate second to boost performance. -# This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already, -# unless you wish to specify a lower refresh rate than the actual value. -#sw-opti = true; - -# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games. -# Known to cause flickering when redirecting/unredirecting windows. -unredir-if-possible = false; - -# Specify a list of conditions of windows that should always be considered focused. -# focus-exclude = [ ]; - -# Use WM_TRANSIENT_FOR to group windows, and consider windows in the same group focused at the same time. -detect-transient = true; -# Use WM_CLIENT_LEADER to group windows, and consider windows in the same group focused at the same time. -# WM_TRANSIENT_FOR has higher priority if --detect-transient is enabled, too. -detect-client-leader = true; - -################################# -# -# Window type settings -# -################################# - -wintypes: -{ - tooltip = - { - # fade: Fade the particular type of windows. - fade = true; - # shadow: Give those windows shadow - shadow = false; - # opacity: Default opacity for the type of windows. - opacity = 0.85; - # focus: Whether to always consider windows of this type focused. - focus = true; - }; -}; - -###################### -# -# XSync -# See: https://github.com/yshui/picom/commit/b18d46bcbdc35a3b5620d817dd46fbc76485c20d -# -###################### - -# Use X Sync fence to sync clients' draw calls. Needed on nvidia-drivers with GLX backend for some users. -xrender-sync-fence = true; +# backend +backend = "glx"; +vsync = false; +unredir-if-possible = false; +glx-no-stencil = true; +detect-rounded-corners = true; +glx-no-rebind-pixmap = true; +use-damage = false; + +# blur +blur-background = true; +blur-kern = "7x7box" + +# shadow +shadow = true; +opacity = true; +shadow-radius = 10; +shadow-offset-x = -10; +shadow-offset-y = -10; +shadow-opacity = 0.9; + +# fade +# fading = true; + +# fast fade +#fade-delta = 10; +#fade-in-step = 0.17; +#fade-out-step = 0.17; + +# slow fade +# fade-delta = 5; +# fade-in-step = 0.05; +# fade-out-step = 0.05; + +mark-wmwin-focused = false; +mark-ovredir-focused = false; + +#frame-opacity = 0 +inactive-dim = 0.2; +detect-client-opacity = true; +opacity-rule = [ + "35:class_g = 'Bspwm' && class_i = 'presel_feedback'", + "93:class_g *?= 'Rofi'", + "90:class_g *?= 'st'", + "85:class_g *?= 'dwm'", + "90:class_g *?= 'dmenu'", + "90:class_g *?= 'polybar'", +]; + +blur-background-exclude = [ + "class_g = 'slop'", +] + +shadow-exclude = [ + "class_g *?= 'polybar'", + # "class_g *?= 'dwm'", + "class_g *?= 'dmenu'", + "class_g = 'Bspwm' && class_i = 'presel_feedback'", +] + +focus-exclude = [ + "class_g *?= 'dmenu'", +];