Decrease picom's transparency

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samedamci 2020-05-10 18:44:22 +02:00
parent e26338b18c
commit 4b90980a45
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@ -100,9 +100,8 @@ frame-opacity = 0;
inactive-opacity-override = false; inactive-opacity-override = false;
opacity-rule = [ opacity-rule = [
"88:class_g = 'St'", "95:class_g = 'St'",
"85:class_g = 'Polybar'", "95:class_g = 'Rofi'"
"80:class_g = 'Rofi'"
]; ];
# Dim inactive windows. (0.0 - 1.0) # Dim inactive windows. (0.0 - 1.0)
@ -177,7 +176,7 @@ detect-client-opacity = true;
refresh-rate = 0; refresh-rate = 0;
# Vertical synchronization: match the refresh rate of the monitor # Vertical synchronization: match the refresh rate of the monitor
vsync = true; vsync = "opengl-swc";
# Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing. # Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing.
# Reported to have no effect, though. # Reported to have no effect, though.